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Professional Game Streamers Raked in Nearly $330M in Five Years

Jastra Kranjec

In the professional game streaming industry, quite a few big names count their followers in millions, while subscriptions and hefty sponsorship deals bring them six-figure earnings.

According to data presented by CasinosEnLigne.com, professional game streamers have raked in nearly $330 million in the past five years, and this figure keeps on growing.

2023 to Bring the Highest Game Streaming Revenue of $107M

The industry of watching other people play video games has exploded in popularity over the past five years, with people worldwide spending billions of hours watching game streaming content.

However, after reaching record levels in 2020 and 2021, when lockdown rules and COVID-19 restrictions made live broadcasts even more attractive to millions of people, the game streaming platforms started losing momentum, causing their viewership to drop to the lowest point in years. Stream Hatchet data shows global game streaming viewership dropped by 16% year-over-year, with 7.4bn hours watched in Q1 2023. But despite the significant viewership drop, professional game streamers continue making millions from streaming their play.

According to a Statista survey, professional eSports gamers and signed streamers made around $40.8 million in 2017. This figure has more than doubled in the next five years and hit $87.4 million in 2022. Statista expects 2023 to see the highest revenue growth, with streaming revenues jumping by 22.3% year-over-year to almost $107 million.

The following years are set to witness just as impressive growth. Statista expects streaming revenues to jump by another 60% to $172.2 million by 2027.

Around 230M People Started Watching Professional Game Streamers in Five Years

In global comparison, China represents the world`s largest professional game streaming market, generating 30% of total revenue. According to Statista, the Chinese market is expected to see $32.1 million of game streaming revenues, or 28% more than last year.

The United States ranked second with $14.8 million in revenue and a 13% market share. Mexico, Canada, and India follow, with $9.5 million, $4.5 million, and $4.3 million in game streaming revenues, respectively.

Statistics show the game streaming market has also witnessed huge user growth in recent years. Between 2017 and 2023, around 230 million people worldwide started watching professional game streamers, pushing the total user count from 350 million to 580 million. By 2027, the entire market is set to reach 720 million users.

Jastra Kranjec
Jastra Kranjec

Jastra is an editor, writer, and PR specialist with years of experience in the news, research, and report writing. Over the years, she has covered different topics including gaming, the entertainment industry, and the tech market.