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Roblox Gained 9.3M New Active Users Last Year; User Engagement Jumped 20% YoY

Jastra Kranjec

Despite plenty of controversies surrounding it in the past, mostly related to exploiting young game developers and exposing children to inappropriate content, Roblox continues growing its global user base.

According to data presented by CasinosEnLigne.com, the cross-platform between video games and social media had 58.8 million daily active users at the end of 2022, showing an impressive 9.3 million increase year-over-year.

Roblox Player Count Continues Rising, but Growth Rate Below 2020 and 2021 Levels

Initially released for PCs in 2006, Roblox became an instant hit drawing millions of players worldwide. Although the service has also branched out into other forms of online entertainment, like virtual concerts and fan meetups, games are still the beating heart of the platform.

In 2018, Roblox reported 13.7 million daily active users. However, two years later, the popularity of the free-to-play gaming platform exploded, driving the number of users to new highs. That year alone, Roblox gained 18 million new users, with their total number rising to 37.1 million. User growth continued surging in 2021, even after COVID-19 restrictions were lifted.

The company’s official data showed the number of daily active users hit 49.5 million at the end of 2021, a huge 12.4 million increase year-over-year. By the end of 2022, this figure jumped by another 17% to 58.8 million worldwide. Statistics show that most of this increase came from Europe and Asia-Pacific, the top two Roblox markets. Over 28% of all players reported in Q4 2022, or 16.6 million, were from Europe. The Asia-Pacific region had a 23% share, with 13.6 million Roblox players.

Roblox Fans Spent Almost 50B Hours Playing the Games Last Year, 20% more than in 2021

Besides impressive user growth, Roblox has also seen a considerable increase in the time spent playing the games on its platform.

During the fourth quarter of 2022, the gaming company accumulated over 12.8 billion hours of global user engagement, up from 10.8 billion hours in the same quarter of 2021. European and Asian players made up half of that number, with 6.4 billion hours spent playing Roblox games.

Overall, Roblox fans spent almost 50 billion hours playing the games in 2022, or 20% more than a year before that.

Jastra Kranjec
Jastra Kranjec

Jastra is an editor, writer, and PR specialist with years of experience in the news, research, and report writing. Over the years, she has covered different topics including gaming, the entertainment industry, and the tech market.